Schroeder AUv3 Reverb3.0.2 - App Store

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Publisher Description

Seven reverb spaces, from the 1962 Schroeder algorithm to spring, plate and hall engines. Three knobs, freeze, tempo-synced pre-delay. AUv3 and Standalone. Schroeder is a reverb reduced to what matters: pick a space, set three knobs, play. It is named after Manfred Schroeder, who described the first digital reverb algorithm in 1962, and that algorithm is the first space on the dial.

SEVEN SPACES

. Schroeder: the classic 1962 design, four comb filters and two allpasses per side, with the sound of Schroeder 2.x.
. Spring: three dispersive delay loops with saturation and a gentle wobble.
. Booth, Room and Stage: plate reverbs on the Dattorro topology, from tight to wide.
. Hall and Cathedral: an 8-line feedback delay network for long, smooth tails.

Wet level is matched across all spaces, and switching crossfades the tail so there are no clicks.

FOUR VARIATIONS

Normal, Dark, Bright and Chorale reshape every space. Dark shortens the high-frequency decay, Bright extends it, and Chorale adds a three-voice ensemble chorus to the wet path. The dry signal is never touched.

THREE CONTROLS

. Mix: equal-power dry/wet blend, with a reverb bypass button on the MIX pill.
. Pre-Delay: 0 to 250 ms, or tempo-synced from 1/64 to 1/2 with dotted and triplet values.
. Decay: 50 % is the space's natural time, higher settings stretch the tail up to 3x, and 100 % freezes it while the input stays open. The Schroeder space keeps its 2.x seconds dial, up to 60 s.

AMBER LCD

The space and variation selectors sit on an amber dot-matrix display with a real-time spectrum analyser for each channel. Selectors and knobs respond to swipes and scroll gestures.

SURROUND READY

Mono, stereo, 5.1, 7.1 and 7.1.2 spatial audio layouts, with the spectrum displays fed from every channel.

SCHROEDER 2.X SESSIONS

Projects saved with Schroeder 1.x or 2.x load as before: mix and decay are mapped onto the new engine automatically.

AUV3 + STANDALONE

Run it standalone or load it in GarageBand, Logic Pro for iPad, AUM, Cubasis and any AUv3 host. The window is resizable and the whole interface scales.

Version History DSP optimization. 3.0.2 Sep 24 Added iOS 27 compatibility. 3.0.1 Sep 17 Version 3.0 is a full rewrite of the desktop reverb: seven spaces, four variations, tempo-synced pre-delay, freeze, per-channel spectrum displays and surround support, running as Standalone and AUv3. 3.0 Sep 1 New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter. 2.0 05/20/2025 Fixed the issue where the AUv3 extension was unavailable.
Implemented a default window size of 400x240 when loaded on the AUM app.
Fixed a bug in the stereo processing code where the left and right channels were not processed independently, and every other sample was ignored.
Rectified a potential out-of-bounds read when the buffer size is not a multiple of 2.
Modified the mix behavior to make it transparent to incoming audio.
Compensated for the perceptible decay time changes resulting from the stereo bug fix. 1.7 03/14/2023 Added IIR 48 dB pole 20 Hz high-pass and 22 Khz low-pass filter for cleaner sound and removing unwanted high frequencies.
Added waveshaper limiter to avoid excessive reverb boost adding a crunchy sound when signal is saturated.
Framework update for enhanced stability. 1.6 03/13/2023 iOS 15 compatibility.
Framework update.
Inter-App Audio compatibility. 1.2 09/24/2021 1.1 08/13/2020



About Schroeder AUv3 Reverb

Schroeder AUv3 Reverb is a paid app for iOS published in the Audio File Players list of apps, part of Audio & Multimedia.

The company that develops Schroeder AUv3 Reverb is DiscoDSP LLC. The latest version released by its developer is 3.0.2.

To install Schroeder AUv3 Reverb on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-13 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Schroeder AUv3 Reverb as malware if the download link is broken.

How to install Schroeder AUv3 Reverb on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Schroeder AUv3 Reverb is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Schroeder AUv3 Reverb is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-13
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
7 bytes
Total downloads
0

Pricing

License model
Paid
Price

Version History


Here you can find the changelog of Schroeder AUv3 Reverb since it was posted on our website on 2021-12-23. The latest version is 3.0.2 and it was updated on Apps112 on 01 November, 2026. See below the changes in each version:

version 3.0.2

posted on 2026-10-13

Version History DSP optimization. 3.0.2 Sep 24 Added iOS 27 compatibility. 3.0.1 Sep 17 Version 3.0 is a full rewrite of the desktop reverb: seven spaces, four variations, tempo-synced pre-delay, freeze, per-channel spectrum displays and surround support, running as Standalone and AUv3. 3.0 Sep 1 New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter. 2.0 05/20/2025 Fixed the issue where the AUv3 extension was unavailable.
Implemented a default window size of 400x240 when loaded on the AUM app.
Fixed a bug in the stereo processing code where the left and right channels were not processed independently, and every other sample was ignored.
Rectified a potential out-of-bounds read when the buffer size is not a multiple of 2.
Modified the mix behavior to make it transparent to incoming audio.
Compensated for the perceptible decay time changes resulting from the stereo bug fix. 1.7 03/14/2023 Added IIR 48 dB pole 20 Hz high-pass and 22 Khz low-pass filter for cleaner sound and removing unwanted high frequencies.
Added waveshaper limiter to avoid excessive reverb boost adding a crunchy sound when signal is saturated.
Framework update for enhanced stability. 1.6 03/13/2023 iOS 15 compatibility.
Framework update.
Inter-App Audio compatibility. 1.2 09/24/2021 1.1 08/13/2020

version 3.0.2

posted on 2026-09-25

Version History DSP optimization. 3.0.2 14h ago Added iOS 27 compatibility. 3.0.1 Sep 17 Version 3.0 is a full rewrite of the desktop reverb: seven spaces, four variations, tempo-synced pre-delay, freeze, per-channel spectrum displays and surround support, running as Standalone and AUv3. 3.0 Sep 1 New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter. 2.0 05/20/2025 Fixed the issue where the AUv3 extension was unavailable.
Implemented a default window size of 400x240 when loaded on the AUM app.
Fixed a bug in the stereo processing code where the left and right channels were not processed independently, and every other sample was ignored.
Rectified a potential out-of-bounds read when the buffer size is not a multiple of 2.
Modified the mix behavior to make it transparent to incoming audio.
Compensated for the perceptible decay time changes resulting from the stereo bug fix. 1.7 03/14/2023 Added IIR 48 dB pole 20 Hz high-pass and 22 Khz low-pass filter for cleaner sound and removing unwanted high frequencies.
Added waveshaper limiter to avoid excessive reverb boost adding a crunchy sound when signal is saturated.
Framework update for enhanced stability. 1.6 03/13/2023 iOS 15 compatibility.
Framework update.
Inter-App Audio compatibility. 1.2 09/24/2021 1.1 08/13/2020

version 3.0.1

posted on 2026-09-18

Version History Added iOS 27 compatibility. 3.0.1 9h ago Version 3.0 is a full rewrite of the desktop reverb: seven spaces, four variations, tempo-synced pre-delay, freeze, per-channel spectrum displays and surround support, running as Standalone and AUv3. 3.0 Sep 1 New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter. 2.0 05/20/2025 Fixed the issue where the AUv3 extension was unavailable.
Implemented a default window size of 400x240 when loaded on the AUM app.
Fixed a bug in the stereo processing code where the left and right channels were not processed independently, and every other sample was ignored.
Rectified a potential out-of-bounds read when the buffer size is not a multiple of 2.
Modified the mix behavior to make it transparent to incoming audio.
Compensated for the perceptible decay time changes resulting from the stereo bug fix. 1.7 03/14/2023 Added IIR 48 dB pole 20 Hz high-pass and 22 Khz low-pass filter for cleaner sound and removing unwanted high frequencies.
Added waveshaper limiter to avoid excessive reverb boost adding a crunchy sound when signal is saturated.
Framework update for enhanced stability. 1.6 03/13/2023 iOS 15 compatibility.
Framework update.
Inter-App Audio compatibility. 1.2 09/24/2021 1.1 08/13/2020

version 3.0

posted on 2026-09-11

Version History Version 3.0 is a full rewrite of the desktop reverb: seven spaces, four variations, tempo-synced pre-delay, freeze, per-channel spectrum displays and surround support, running as Standalone and AUv3. 3.0 Sep 1 New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter. 2.0 05/20/2025 Fixed the issue where the AUv3 extension was unavailable.
Implemented a default window size of 400x240 when loaded on the AUM app.
Fixed a bug in the stereo processing code where the left and right channels were not processed independently, and every other sample was ignored.
Rectified a potential out-of-bounds read when the buffer size is not a multiple of 2.
Modified the mix behavior to make it transparent to incoming audio.
Compensated for the perceptible decay time changes resulting from the stereo bug fix. 1.7 03/14/2023 Added IIR 48 dB pole 20 Hz high-pass and 22 Khz low-pass filter for cleaner sound and removing unwanted high frequencies.
Added waveshaper limiter to avoid excessive reverb boost adding a crunchy sound when signal is saturated.
Framework update for enhanced stability. 1.6 03/13/2023 iOS 15 compatibility.
Framework update.
Inter-App Audio compatibility. 1.2 09/24/2021 1.1 08/13/2020

version 3.0

posted on 2026-09-04

Version History Version 3.0 is a full rewrite of the desktop reverb: seven spaces, four variations, tempo-synced pre-delay, freeze, per-channel spectrum displays and surround support, running as Standalone and AUv3. 3.0 2d ago New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter. 2.0 05/20/2025 Fixed the issue where the AUv3 extension was unavailable.
Implemented a default window size of 400x240 when loaded on the AUM app.
Fixed a bug in the stereo processing code where the left and right channels were not processed independently, and every other sample was ignored.
Rectified a potential out-of-bounds read when the buffer size is not a multiple of 2.
Modified the mix behavior to make it transparent to incoming audio.
Compensated for the perceptible decay time changes resulting from the stereo bug fix. 1.7 03/14/2023 Added IIR 48 dB pole 20 Hz high-pass and 22 Khz low-pass filter for cleaner sound and removing unwanted high frequencies.
Added waveshaper limiter to avoid excessive reverb boost adding a crunchy sound when signal is saturated.
Framework update for enhanced stability. 1.6 03/13/2023 iOS 15 compatibility.
Framework update.
Inter-App Audio compatibility. 1.2 09/24/2021 1.1 08/13/2020

version 2.0

posted on 2026-08-22

Version History New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter. 2.0 05/20/2025 Fixed the issue where the AUv3 extension was unavailable.
Implemented a default window size of 400x240 when loaded on the AUM app.
Fixed a bug in the stereo processing code where the left and right channels were not processed independently, and every other sample was ignored.
Rectified a potential out-of-bounds read when the buffer size is not a multiple of 2.
Modified the mix behavior to make it transparent to incoming audio.
Compensated for the perceptible decay time changes resulting from the stereo bug fix. 1.7 03/14/2023 Added IIR 48 dB pole 20 Hz high-pass and 22 Khz low-pass filter for cleaner sound and removing unwanted high frequencies.
Added waveshaper limiter to avoid excessive reverb boost adding a crunchy sound when signal is saturated.
Framework update for enhanced stability. 1.6 03/13/2023 iOS 15 compatibility.
Framework update.
Inter-App Audio compatibility. 1.2 09/24/2021 1.1 08/13/2020

version 2.0

posted on 2025-05-20

May 20, 2025
Version 2.0
New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter.

version 2.0

posted on 2025-05-20

New 8x oversampling implementation significantly enhancing the Schroeder reverb's audio quality by eliminating digital artifacts and aliasing from the saturation and filtering stages, while preserving the efficiency of the core reverb algorithm. This results in smoother, more analog-like saturation characteristics and cleaner frequency response, delivering a more natural and professional reverb sound that rivals high-end hardware units without affecting existing presets or workflow.
Added percentage display for mix parameter and seconds with intelligent precision for decay parameter.

version 1.7

posted on 2023-03-14

Mar 14, 2023
Version 1.7
Fixed the issue where the AUv3 extension was unavailable.
Implemented a default window size of 400x240 when loaded on the AUM app.
Fixed a bug in the stereo processing code where the left and right channels were not processed independently, and every other sample was ignored.
Rectified a potential out-of-bounds read when the buffer size is not a multiple of 2.
Modified the mix behavior to make it transparent to incoming audio.
Compensated for the perceptible decay time changes resulting from the stereo bug fix.

version 1.2

posted on 2021-09-24

Sep 24, 2021 Version 1.2
iOS 15 compatibility.
Framework update.
Inter-App Audio compatibility.

Disclaimer


Official App Store Link


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Downloads: 0
Updated At: 2026-11-01
Publisher: DiscoDSP LLC
Operating System: iOS
License Type: Paid

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